Get ActionScript: Your visual blueprint for creating interactive PDF

By Rob Huddleston

ISBN-10: 0470481943

ISBN-13: 9780470481943

I'm at the moment attempting to research AS3 and this was once one of many first books i purchased. i purchased it simply because in a cursory manner, the booklet looked as if it would start through quick stepping into OOP and that i idea it can extend at the topic from there. yet frankly the energy of this ebook is it really is weak spot. It treats each topic on the most elementary, such a lot simplistic, effortless to appreciate approach attainable, yet by no means each is going into any intensity.

Essentially when you've got by no means programmed prior to, and wish a short reference consultant to super uncomplicated syntax, it is a good selection. while you're trying to find whatever that is going into any intensity, and has coding examples which are longer than five traces lengthy, get anything diverse. And while you're trying to find anything on AS3 item orientated programming steer very very transparent simply because this publication has totally not anything at the topic past one initial bankruptcy, and some different minor references.

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Additional info for ActionScript: Your visual blueprint for creating interactive projects in Flash CS4 Professional

Example text

Flash classifies symbols into three types: graphics, buttons, or MovieClips. Graphic Symbols MovieClip Symbols You can create graphic symbols using the Flash drawing tools or by importing graphics from other programs to use in Flash. You can make graphic symbols as simple as a basic shape or as complex as a highly detailed drawing. You can also turn text into graphic symbols that you can manipulate and animate in your movies. By far the most powerful symbol type is the MovieClip. Like graphic symbols, MovieClips have their own Timeline, which looks like the main movie’s Timeline.

If the data is numeric, you typically use the Number data type. ” You can give a variable a value when you create it by typing an equal sign and the value. String values must be quoted; numeric values must not be quoted. Create a Variable 1 If necessary, create a new Flash file. 2 If necessary, open the Actions panel. 2 Note: See Chapter 1 for details on creating new files and opening the Actions panel. 3 4 Type var and then the variable name, such as pictureName. Type a colon. A list of data types appears.

3 Create a third string variable. 4 As its value, reference the variable created in step 1, add a plus sign, and the variable created in step 2. 5 1 2 3 Chapter 2: Introducing the Basic Syntax of ActionScript Concatenate Strings 454 Add any literal characters needed. The concatenated variable is created. indd 19 5/28/09 11:06:58 PM Trace Variables U nfortunately, not all of your code will work correctly the first time that you write it. Typographical errors such as mistyping a variable name or forgetting a semicolon at the end of a line are all too common in coding, but fortunately, Flash Player will generate error dialog boxes when these occur.

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ActionScript: Your visual blueprint for creating interactive projects in Flash CS4 Professional by Rob Huddleston


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